Are we starting this discussion early? No, we aren’t. In order to add every details piece by piece, we have to start PES 14 vs. FIFA 14 from today. If you’re in the dust where we stopped last year, you can check the history here.
FIFA 14 Next Gen Engine VS PES 14 Fox Engine
PES 14 will be surprising this year with its new engine called “Fox Engine” first appeared in Metal Gear Solid: Ground Zeroes. The Fox Engine is graphically very powerful. One another feature is lighting effects; the way the light shines through and reflects off different materials. And it’s an undeniable fact that current PES AI is better than FIFA and with actually working Player IDs
FIFA 14 is using something special this time. FIFA14 is built upon The Next Gen Engine. I’ll give you a clue how things looks like? Battlefield 4 Graphics! But graphics aren't mattered in a sports game. Next-gen Graphics will be spectacular and stunning. In a sports game what’s matter is the gameplay. And let’s see who’ll win this time.
PES 14 vs FIFA 14 (PS4/Xbox One)?
What’s new In PES 14?
Barycentre Physics and Graphics
The new Physics engine uses this Barycentre Physics. This means the player body parts have different weight. And the impact of collision depends on which body part is hit.
PES 2014 will feature "at least" three new Brazilian stadiums.
Corinthians' current home Estádio do Pacaembu, Grêmio's new Arena do Grêmio, and the recently-renovated Mineirão were all mentioned.
Arena de São Paulo - Corinthians' new home stadium - could also be included.
Stadiums based in other countries, such as France, South Korea, Japan, United States and Mexico, as well as Boca Junior's La Bombonera will also be added.
Konami Team is using “Photorealism” for graphics. The cloth is now separate from the player’s body and stretches. Shirts hang from the players and flow and get pulled when jostling.
What’s new In FIFA14?
NEW FIFA 14 Screenshots for PC, PS3 and Xbox 360
FIFA 14 Features
Pure Shot — Shooting has been transformed. Players have the intelligence to adjust their stride and approach angle to find the best position for hitting the back of the net.
Real Ball Physics — Strike the ball with more force and finesse. Realistic ball physics now determines the trajectories of balls in the game.
Protect The Ball — Dominate midfield and dictate the tempo of a match. Fend-off and block defenders from the ball while dribbling at any speed.
Teammate Intelligence — Better decision-making delivers tighter, smarter marking and improved run tracking. Defenders recognize opportunities to provide support and win back possession.
Sprint Dribble Turns — Utilize quick, explosive cuts and turns to beat defenders one-on-one while sprinting with the ball. Players can move in any direction, preserving their natural momentum and maintaining possession of the ball.
Variable Dribble Touches — The First Touch Control of dribbling varies a player’s touch when dribbling with pace. Skilled players have the touch and control to stand out while less skilled players will experience fewer perfect touches and more uncertainty dribbling.
2nd Chance Tackles — The tackling zone has been extended to enable defenders to combine different types of tackles, recover from missed tackles quickly, and have a second chance to compete for the ball in any tackling situation.
Curling Lofted Through Balls — Players have the ability to curl the ball around opponents to deliver precision passes to teammates or send the ball into space. Skill Games–A competitive practice mode that enables players to learn or master the fundamental skills necessary to compete at FIFA 14.
Career Mode — Search for talent year-round with the new Global Scouting Network that brings the world of professional scouting to life. Develop and refine your own scouting network. Evaluate footballers to uncover the attributes of players who could bolster your squad during the transfer windows.